GET AHEAD IN COMPUTING

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This series seeks to address the fundamentals of the KS1-2 computing curriculum, starting with the basics of how computers operate, online safety, how technology is used beyond school and lays the groundwork for programming and computational thinking. Through practical, 'craft'-…

This series seeks to address the fundamentals of the KS1-2 computing curriculum, starting with the basics of how computers operate, online safety, how technology is used beyond school and lays the groundwork for programming and computational thinking. Through practical, 'craft'-…