This book will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the screen. Then move on to a se…
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"A project-based guide for beginners that teaches how to use the programming language Processing. Covers digital artwork and hardware topics including pixel art, photo editing, video manipulation, 3D design, and using Processing to control an Arduino"