Presents step-by-step instructions on the design and testing process of computer games.
This text presents a hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. Master the basics of ActionScript programming by building 25 complete games. Learn techniques (and get tested code) that can be adapted to virtually any …
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality …
Presents instructions on how to create professional-quality platform games with solid collision detection and control mechanisms, with information on such toipcs as storyboarding, character archetypes, and atmosphere.
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality …
"Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animation…
Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.
"This fast-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for desktop and mobile devices. By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML ef…
Want to learn how to create cuffing-edge video games? Need some advice to improve your current game? Then get ready to Level Up! Scott Rogers, the video game designer behind hits such as Pac-Man World, God of Warn', the Maximo Series, and SpongeBob SquarePants, shares his years…