Bestiary of Krynn
by Evans, Mark, Zub, Jim, Williams, Brad, Weis, Margaret, Easley, Jeff, Banks, Cam, La Roche, André, Chambers, Jamie, Coyle, Christopher, MacDonald, Sean, Whiteman, Trampas, Baldwin, Elizabeth, Dogan, Omar, Engle, Jason, Fortune, Eric, Harshbarger, Scott, Hepburn, Scott, Holloway, Jim, Meyer, Jennifer L., Morrison, Stanley, Spencer, Ron, Vedder, Eric, Yan, Kevin, Stein, Kevin T.
"Bestiary of Krynn is a resource for games set in the world of DragonLance. It is a collection of creatures, ranging from the terrifying fire dragons of Chaos to the tiny, dagger-like feeders. Contained within these pages are a mix of foes both old and new, challenges for advent…
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the sto…
Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the sto…
"Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the st…
Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the sto…
"Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the st…