"Whether you're a designer or not, you make design decisions every day. Successful design projects require equal participation from both the client and the design team. Yet, for most people who buy design, the process remains a mystery. In his follow-up to Design Is a Job, Mike …
"Whether you're a designer or not, you make design decisions every day. Successful design projects require equal participation from both the client and the design team. Yet, for most people who buy design, the process remains a mystery. In his follow-up to Design Is a Job, Mike …
Explore the engineering design process from its earliest beginnings, to today. Using inquiry-based STEM activities, kids ages 10 to 15 read all about good design, which combines the right materials, colors, details, and form to make a person want to buy and use a product.
Imagine if we all walked around with a ball-shaped smartphone in our pockets. Would that be comfortable or convenient? Probably not! In Industrial Design: Why Aren't Smartphones Round and Other Mysteries with Science Activities for Kids, readers ages 9-12 discover the world of t…
This title details Jony Ive's design philosophy and methodology. It blends biography with design how-to and offers a rigorous and systematic examination of one of history's most remarkable careers. Leander Kahney provides readers with a clear, practical understanding of the guid…
"The bestselling author of Inside Steve's Brain profiles Apple's legendary chief designer, Jonathan Ive. Jony Ive's designs have not only made Apple one of the most valuable companies in the world; they've overturned entire industries, from music and mobile phones to PCs and tab…
"The bestselling author of Inside Steve's Brain profiles Apple's legendary chief designer, Jonathan Ive. Jony Ive's designs have not only made Apple one of the most valuable companies in the world; they've overturned entire industries, from music and mobile phones to PCs and tab…
"The bestselling author of Inside Steve's Brain profiles Apple's legendary chief designer, Jonathan Ive. Jony Ive's designs have not only made Apple one of the most valuable companies in the world; they've overturned entire industries, from music and mobile phones to PCs and tab…
"What should a television look like? How should a dial on a radio feel to the touch? These were questions John Vassos asked when the Radio Corporation of America (RCA) asked him to design the first mass-produced television receiver, the TRK-12, which had its spectacular premier …
"What should a television look like? How should a dial on a radio feel to the touch? These were questions John Vassos asked when the Radio Corporation of America (RCA) asked him to design the first mass-produced television receiver, the TRK-12, which had its spectacular premier …
"What should a television look like? How should a dial on a radio feel to the touch? These were questions John Vassos asked when the Radio Corporation of America (RCA) asked him to design the first mass-produced television receiver, the TRK-12, which had its spectacular premier …
"What should a television look like? How should a dial on a radio feel to the touch? These were questions John Vassos asked when the Radio Corporation of America (RCA) asked him to design the first mass-produced television receiver, the TRK-12, which had its spectacular premier …
&Quot;The book provides a valuable and timely response to a growing debate in the design world about the discipline's changing needs and ambitions. As such it will appeal to students, academics and practising designers alike and makes a real contribution to understanding the cha…
This open access book explores the experience of working as a craftsperson or designer maker in the contemporary creative economy. The authors utilise evidence from the only major empirical study to explore the skills required and the challenges facing contemporary makers in an …
This open access book explores the experience of working as a craftsperson or designer maker in the contemporary creative economy. The authors utilise evidence from the only major empirical study to explore the skills required and the challenges facing contemporary makers in an …