Presents a model of learning that takes into account the different ways learning occurs in different academic disciplines and explores the relationship between knowledge and thinking processes. Janet Donald--a leading researcher in the field of postsecondary teaching and learnin…
Communities of practice: critical perspectives
by Hughes, Jason, Jewson, Nick, Unwin, Lorna
Craig Barton is one of the UK's most respected teachers of mathematics. In his remarkable new book, he explains how he has delved into the world of academic research and emerged with a range of simple, practical, effective strategies that anyone can employ to save time and energ…
"A surprisingly simple way for students to master any subject--based on one of the world's most popular online courses and the bestselling book A Mind for Numbers and its wildly popular online companion course "Learning How to Learn" have empowered more than two million learners…
This text focuses on what teachers should know about multimodal literacy and how to teach it. The author provides theoretical, curricular, and pedagogical frameworks for teaching a wide-range of visual and multimodal texts, including historical fiction, picture books, advertisem…
This is an essential introduction that focuses on what teachers should know about multimodal literacy and how to teach it. This book provides theoretical, curricular, and pedagogical frameworks for teaching a wide-range of visual and multimodal texts, including historical fictio…
"If the body of knowledge of a profession is a living landscape of practice, then our personal experience of learning can be thought of as a journey through this landscape. Within Learning in Landscapes of Practice, this metaphor is further developed in order to start an importa…
Improvisation: between technique and spontaneity
Serious games: mechanisms and effects
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute
The central purpose of this book is to examine critically the claim that playing games can provide learning that is deep, sustained and transferable to the "real world."