This book is dedicated to increasing our knowledge about how to improve instruction. It is founded on the premise that the process of learning can be made easier and more enjoyable. The major purpose of this book is to encourage the building of a common knowledge base that integ…
In Learning Targets, Connie M. Moss and Susan M. Brookhart contend that improving student learning and achievement happens in the immediacy of an individual lesson -- what they call "today's lesson"--Or it doesn't happen at all. The key to making today's lesson meaningful? Learn…
In Learning Targets, Connie M. Moss and Susan M. Brookhart contend that improving student learning and achievement happens in the immediacy of an individual lesson--what they call "today's lesson"--Or it doesn't happen at all. The key to making today's lesson meaningful? Learnin…
"This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching. With nearly two dozen more experts than the first edition, this book contains interviews with more than…
"Learning with technology doesn't happen because a specific tool "revolutionizes" education. It happens when proven teaching strategies intersect with technology tools, and yet it's not uncommon for teachers to use a tool because it's "fun" or because the developer promises it w…
This book offers teachers the professional learning they need to move from arbitrary uses of technology in their classrooms to thoughtful ways of adding value to student learning. It includes an introduction to the Triple E Framework that helps teachers engage students in time-o…
Learning with technology doesn't happen because a specific tool "revolutionizes" education. It happens when proven teaching strategies intersect with technology tools, and yet it's not uncommon for teachers to use a tool because it's "fun" or because the developer promises it wi…