"China is the world's largest market for cultural products, including films produced abroad in the USA and elsewhere. So why is it that just a handful of American movies are imported for theatrical releases in China each year, and anointed by the government to earn massive audie…
"From the television interstitials that appear between programmes to the brief clips and videos that proliferate on YouTube, contemporary screen culture is populated by short-forms that make claims for our attention. Ephemeral Media provides a unique focus on these fleeting but …
"From the television interstitials that appear between programmes to the brief clips and videos that proliferate on YouTube, contemporary screen culture is populated by short-forms that make claims for our attention. Ephemeral Media provides a unique focus on these fleeting but …
Paul Hodkinson's bestseller is back, once again exploring the concepts and complexities of the media in an accessible, balanced, and engaging style. Additions to the second edition include: A new chapter on advertising and sponsorship. Extensive revision and updating throughout …
"Newslore is folklore that comments on and hinges on knowledge of current events. These expressions come in many forms: jokes, urban legends, digitally altered photographs, mock news stories, press releases or interoffice memoranda, parodies of songs, poems, political and commer…
Newslore is folklore that comments on and hinges on knowledge of current events. These expressions come in many forms: jokes, urban legends, digitally altered photographs, mock news stories, press releases or interoffice memoranda, parodies of songs, poems, political and commerc…
What does it mean that we can be reached on our mobile phones wherever we are and at all times? What are the cultural consequences if we are informed about everything and anything important via television? How are our political, religious and ethnic belongings impacted through b…
"Many teens today who use the Internet are actively involved in participatory cultures--joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete…
The rapid development of digital technologies continues to have far reaching effects on our daily lives. This book explains how digital media--in providing the material and infrastructure for a host of practices and interactions--affect identities, bodies, social relations, arti…
The rapid development of digital technologies continues to have far reaching effects on our daily lives. This book explains how digital media--in providing the material and infrastructure for a host of practices and interactions--affect identities, bodies, social relations, arti…
"In his too-short life, Aaron Swartz reshaped the Internet, questioned our assumptions about intellectual property, and touched all of us in ways that we may not even realize. His tragic suicide in 2013 at the age of twenty-six after being aggressively prosecuted for copyright i…
Klassische Medien wie Rundfunk, Film und Fernsehen sind ebenso wie die "Neuen Medien"Internet oder Computerspiele längst Gegenstand der Geschlechterforschung. Dieses Lehrbuch macht mit Begriffen, Theorien und Problemen des Feldes vertraut und befähigt Studierende, dies auf aktue…