A one-of-a-kind book on Windows Phone 7 development. While numerous books cover both Silverlight and XNA, there lacks a resource that covers the specifics of Windows Phone 7 development. This book fills that void and shares the specifics of building phone applications and games.…
A one-of-a-kind book on Windows Phone 7 development. While numerous books cover both Silverlight and XNA, there lacks a resource that covers the specifics of Windows Phone 7 development. This book fills that void and shares the specifics of building phone applications and games.…
Presents information on game development using Microsoft XNA Game Studio 3.0, covering such topics as creating objects, handling input, optimizing game performance, and creating 2D and 3D games.
This is the most practical and thorough guide to game development with Microsoft's powerful new XNA Game Studio 3.0 and the XNA framework. XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains the code line by line.
Presents information on game development using Microsoft XNA Game Studio 3.0, covering such topics as creating objects, handling input, optimizing game performance, and creating 2D and 3D games.