From reality television to celebrity gossip magazines, today's technologies have enabled a vast number of personal narratives that document our existence and that of others. Multiple academic disciplines now define the self as fluid and entirely changeable: little more than a pe…
"From reality television to celebrity gossip magazines, today's technologies have enabled a vast number of personal narratives that document our existence and that of others. Multiple academic disciplines now define the self as fluid and entirely changeable: little more than a p…
Play Anything is nothing short of brilliant... I will be recommending this provocative and entertaining book to everyone I know." u- Jane McGonigal, bestselling author of Reality is Broken and SuperBetter ife is boring: filled with meetings and traffic, errands and emails. Nothi…
Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordina…
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordina…
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
"The Routledge Companion to Media Fandom brings together an internationally and interdisciplinarily diverse group of established scholars to reflect on the state of fan studies and to point to new research directions. Engaging an impressive array of media texts and formats and i…
The Routledge Companion to Media Fandom brings together an internationally and interdisciplinarily diverse group of established scholars to reflect on the state of fan studies and to point to new research directions. Engaging an impressive array of media texts and formats and in…
The Routledge companion to media fandom
"The Routledge Companion to Media Fandom brings together an internationally and interdisciplinarily diverse group of established scholars to reflect on the state of fan studies and to point to new research directions. Engaging an impressive array of media texts and formats and i…
With chapters on social media, videogames and human-machine communication, 'Dialogue across Media' provides a comprehensive overview of the role of dialogue in contemporary media. Drawing on the expertise of scholars and practitioners from multiple fields and disciplines, includ…