In this thesis, I examine the function and logic of my process, research, and autobiographically based art practice. I address the theoretical concerns and art historical influences that ground and inform my work. Interiority and expansive space constitute the visual framework o…
Second Life is a long established virtual world, set up as a user created space, rather than a games studio designed product. This longevity is interesting, providing an example of how humans can develop a presence in virtual space, and where people, re-embodied as avatars, inte…
As an artist, I explore my family's complicated history of lost Jewish identity and the contrary involvement. I engage in this history by reflecting on the current political climate using an archive developed by my ancestors. I use components of these varying objects, photograph…
This body of work explores technology throughout modern history into today, and how it affects society and the people within. There are many sides to technological innovation, and as time goes on it also changes our own priorities; even how we choose to either reject reality or …
This written thesis explains the “how” and “why” of my art practice as it stands in August 2020, as well as to situate my work among other artists and overlapping non-art fields. This practice is presented in in the form of a cookbook memoir titled I love it when you make me cof…