In this book, the author examines a crucial aspect of our cultural shift from analog to digital: the continuum between online and off-, what she calls the "x-reality" that crosses between the virtual and the real. She looks at the emergence of a world that is neither virtual nor…
Hello Avatar! Or, llSay(0, "Hello, Avatar!"); is a tiny piece of user-friendly code that allows us to program our virtual selves. In Hello Avatar, B. Coleman examines a crucial aspect of our cultural shift from analog to digital: the continuum between online and off-, what she c…
This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development a…
"This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development …
This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development a…
Introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technol…
"This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development …
This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development a…
"This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development …
"This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development …
"This book not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers, introducing theoretical aspects and first-hand practices in virtual world development …
"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity…
This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity …
"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity…
With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theor…
"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity…
This book is a multidisciplinary endeavor united in the common goal of sharing scholastic-based insights on virtual learning from their disciplines. The perspectives are offered as lines of thought to stimulate receptivity and inquisitiveness on the variety of meaningful ways pe…
"[This book] is a pivotal reference source that discusses the latest scholarly perspectives on creating meaningful learning and sensory engagement in virtual learning spaces, and examines how selfhood is expressed in these environments. Highlighting emerging topics in education,…