In this volume, Brian Massumi takes up the question of 'the animal.' By treating the human as animal, he develops a concept of an animal politics. His is not a human politics of the animal, but an integrally animal politics, freed from connotations of the 'primitive' state of na…
Jan Svankmajer wrote this book on tactile art when he stopped directing films after censorship by the Czechoslovakian government and experimented intensively with tactile phenomena and the creative imagination. Illustrated with over 100 images, the book is organised around many …
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval game…
Games and Gaming in Medieval Literature constitutes the first collection that explores the depth and breadth of games in medieval literature and culture. With geographical and methodological diversity of interdisciplinary scholarship, this volume presents fresh critical discussi…
This study reconsiders surrealist theatre specifically from the perspective of ludics -- a poetics of play and games -- an ideal approach to the surrealists, whose games blur the boundaries between the 'playful' and the 'serious.' Beginning with the surrealists' 'one-into-anothe…
This study reconsiders Surrealist theatre specifically from the perspective of ludics-a poetics of play and games-an ideal approach to the Surrealists, whose games blur the boundaries between the 'playful' and the 'serious.' Beginning with the Surrealists' 'one-into-another' gam…
Playing the waves: Lars Von Trier's game cinema
by Simons, Jan
fromFilm culture in transition
"This groundbreaking study argues that Von Trier's films can be better understood from the perspective of games studies and game theory than from the point of view of traditional film theory and film aesthetics."--Jacket
"How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. …
Is play only a children's activity? How is the spontaneous play of adults expressed? What is the difference between "play" and "game"? What function does play have during war?Play:Psychoanalytic Perspectives, Survival and Human Development explores the importance of play in the …
Is play only a children' s activity? How is the spontaneous play of adults expressed? What is the difference between ' play' and ' game'? What function does play have during war?Play:Psychoanalytic Perspectives, Survival and Human Development explores the importance of play in t…
"A hands-on guide to hacking computer games. Shows programmers how to dissect computer games and create bots to alter their gaming environment. Covers the basics of game hacking, including reverse engineering, assembly code analysis, programmatic memory manipulation, persistent …
"Play and Performance offers hope to those lamenting the loss of play in the twenty-first century and aims to broaden the understanding of what play is. This volume showcases the work of programs from early childhood through adulthood, in a variety of educational and therapeutic…
"Play and Performance offers hope to those lamenting the loss of play in the twenty-first century and aims to broaden the understanding of what play is. This volume showcases the work of programs from early childhood through adulthood, in a variety of educational and therapeutic…