On May 20, 2010, headlines around the world announced one of the most extraordinary accomplishments in modern science: the creation ot he world's first synthetic life-form. With the ability to actually write the software of life, we now have the knowledge not only to guide our o…
On May 20, 2010, headlines around the world announced one of the most extraordinary accomplishments in modern science: the creation ot he world's first synthetic life-form. With the ability to actually write the software of life, we now have the knowledge not only to guide our o…
Synthetic biology, which aims to design and build organisms that serve human needs, has potential applications that range from producing biofuels to programming human behaviour. The emergence of this new form of biotechnology, however, raises a variety of ethical questions - fir…
" Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts, especially science fiction films and novels. The book argues that today we live in an artificial culture due to the deep and i…
This title is an examination of the articulation, construction, and representation of 'the artificial' in popular cultural texts. The book argues that today we live in an artificial culture due to the deep and inextricable relationship between people, our bodies, and technology …
"Artificial Culture is an examination of the articulation, construction, and representation of "the artificial" in contemporary popular cultural texts, especially science fiction films and novels. The book argues that today we live in an artificial culture due to the deep and in…
Working mostly alone, almost single-handedly writing 250,000 lines of computer code, Steve Grand produced Creatures, a revolutionary computer game that allowed players to create living beings complete with brains, genes, and hormonal systems--creatures that would live and breath…