This research targeted complex abstract concepts in Computer Science and focused on bringing about the visualisation of such concepts using virtual world technologies. The research proposed the use of virtual world elements to support the understanding and learning of six comput…
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The thesis addresses the problem of capturing and tracking multi-user interpretations of 3D spatial datasets. These interpretations are completed after the end of the visualization pipeline to identify and extract features of interest, and are subjective to human intuition and k…