Includes hands-on, step-by-step exercises, this detailed guide is a self-paced training workbook that teaches the core Adobe Captivate skills needed to create interactive eLearning and mLearning content. --
Includes hands-on, step-by-step exercises, this detailed guide is a self-paced training workbook that teaches the core Adobe Captivate skills needed to create interactive eLearning and mLearning content. --
"Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design-including 3D graphics, sound, physical interaction, computer vision, a…
Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design--including 3D graphics, sound, physical interaction, computer vision, a…
"Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design--including 3D graphics, sound, physical interaction, computer vision, …
If you're interested in using electronics and programming to create rich interactive experiences with your artwork, designs, or prototypes, this book is the place to start. You'll explore common themes in interactive art and design, like 2D and 3D graphics, sound, physical inter…