Building your first mobile game using XNA 4.0

Building your first mobile game using XNA 4.0

by Kets, Brecht

Type Book
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This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won't explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don't worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of ag…

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Title Statements

  • Full title :Building your first mobile game using XNA 4.0

Summary

This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won't explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don't worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development, You want to start building games for Window.

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Edition Statements

  • Publication Date:2012.

Publication Statements

  • Publisher(s):Packt Pub
  • Place of Publication:Birmingham, UK
  • Language:eng
  • Publication Date:2012.

Notes

Author names from credits. - Includes index.

The Physical Object

  • Description:Online-Ressource (1 v. p.)

Edition Identifiers

  • ISBN:9781849687744, 1849687749
  • oclc:on1047832842
  • LC Classification:QA76.76.A65 .K384 2013
  • Dewey Decimal:004.165

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