Contingency is not just a feature of modern politics, finance, and culture-by thinking contingently, nineteenth-century Britons rewrote familiar narratives and upended forgone conclusions. Victorian Contingencies shows how scientists, novelists, and consumers engaged in new form…
Anticipations of an unpredictable future : nineteenth-century life insurance and Babbage's calculating engines -- Past-tense futures : history and temporality rewritten in Lyell, Eliot, and Darwin -- Pivotal moments, diverging paths : visual narratives in board games, protean vi…
"Contingency is not just a feature of modern politics, finance, and culture-by thinking contingently, nineteenth-century Britons rewrote familiar narratives and upended forgone conclusions. Victorian Contingencies shows how scientists, novelists, and consumers engaged in new for…
"Contingency is not just a feature of modern politics, finance, and culture-by thinking contingently, nineteenth-century Britons rewrote familiar narratives and upended forgone conclusions. Victorian Contingencies shows how scientists, novelists, and consumers engaged in new for…
"This reference provides a review of the academic and popular literature on the relationship between communications and media studies, cinema, advertising, public relations, religion, food tourism, art, sports, technology, culture, marketing, and entertainment practices"--
"This reference provides a review of the academic and popular literature on the relationship between communications and media studies, cinema, advertising, public relations, religion, food tourism, art, sports, technology, culture, marketing, and entertainment practices"--
"This reference provides a review of the academic and popular literature on the relationship between communications and media studies, cinema, advertising, public relations, religion, food tourism, art, sports, technology, culture, marketing, and entertainment practices"--Provid…
"Francis Willughby's Book of Games, published here for the first time, is a remarkable work and an invaluable resource for anyone with an interest in early modern social history. Dating from the 1660s, it was left unfinished when the writer died in 1672 at the age of 36. Neverth…
"Francis Willughby's Book of Games, published here for the first time, is a remarkable work and an invaluable resource for anyone with an interest in early modern social history. Dating from the 1660s, it was left unfinished when the writer died in 1672 at the age of 36. Neverth…
Provides instruction for games, crafts, performances, puzzles, and other activities from running a lemonade stand to starting a newspaper.