"Never be bored again! This book contains more than 250 awesome things you can make and do"--Back cover.
Provides instruction for games, crafts, performances, puzzles, and other activities from running a lemonade stand to starting a newspaper.
The eleventh edition of Who's Buying Entertainment is based on unpublished data collected by the Bureau of Labor Statistics' 2013 Consumer Expenditure Survey-you can't get these data online. It examines how much Americans spend on amusing themselves by the demographics that coun…
Examines how much Americans spend on amusing themselves by the following demographics: age, income, high-income households, household type, race and Hispanic origin, region of residence, and education. Examines products and services such as sports and photographic equipment, sou…
The eleventh edition of Who's Buying Entertainment is based on unpublished data collected by the Bureau of Labor Statistics' 2013 Consumer Expenditure Survey-you can't get these data online. It examines how much Americans spend on amusing themselves by the demographics that coun…
A complete account of the rough-and tumble games of the 1960s, played out of sight of grown-ups. It includes important messages about giving children the time and space to be themselves.
In this expansive and engaging narrative William Acree guides readers through the deep history of popular entertainment before turning to circus culture and rural dramas that celebrated the countryside on stage. More than just riveting social experiences, these dramas were among…
"In this expansive and engaging narrative William Acree guides readers through the deep history of popular entertainment before turning to circus culture and rural dramas that celebrated the countryside on stage. More than just riveting social experiences, these dramas were amon…
In this expansive and engaging narrative William Acree guides readers through the deep history of popular entertainment before turning to circus culture and rural dramas that celebrated the countryside on stage. More than just riveting social experiences, these dramas were among…
This book is the most detailed study to date on the entertainment system in the Tang Dynasty (618-907AD) of China. It discusses entertainment institutions not only of the local and central governments, but also of city commoners. There are many kinds of performers mentioned in t…
"Guaranteed to work, there 97 games, parlor tricks, gags and practical jokes require no special talent, use simple household items as props and are certain to cause uncontrollable fits of laughter."--Back cover.
Chortle. Giggle. Titter and guffaw. And smile, smile, smile. The happiest of books is back, in full, glorious, happy color. It's the perfect shower gift. Essential for grandparents. The most cheerful book in the parenting section. These 97 games, sight gags, parlor tricks, and p…
"This third edition encapsulates the many changes that have taken place in early childhood in the last five years. Whilst retaining its original message of the vital importance of play as a tool for learning, it consolidates this further with current evidence from research and p…