"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
"This book chronicles the evolution of tabletop hobby gaming, explores why hobbyists play eurogames, how players balance the structure of competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the pla…
This book chronicles the evolution of tabletop hobby gaming, explores why hobbyists play eurogames, how players balance the structure of competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the play…
"This book chronicles the evolution of tabletop hobby gaming, explores why hobbyists play eurogames, how players balance the structure of competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the pla…
"This book chronicles the evolution of tabletop hobby gaming, explores why hobbyists play eurogames, how players balance the structure of competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the pla…
"This book chronicles the evolution of tabletop hobby gaming, explores why hobbyists play eurogames, how players balance the structure of competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the pla…
A Master's guide to the ultimate game
by Kim, Janice, Jeong, Soo-hyun
fromLearn to play Go
The Korean Go Association's learn to play go
by Kim, Janice, Han'guk Kiwŏn, Jeong, Soo-hyun
« Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a g…
The Kobold Guide to Board Game Design
"Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a ga…
UNLOCK YOUR IMAGINATION: 250 boredom busters
Never be bored again! This book contains more than 250 awesome things for you to make and do. Put down your electronic device and unleash the power of your brain--with games, challenges, crafts, and crreative learning. -back cover.