Data-oriented design: software engineering for limited resources and sh… by Fabian, Richard 0 Type: Book
Mathematics for computer graphics and game programming: a self-teaching introduction by Kothari, D. P., Awari, G. K., Shrimankar, D. D., Bhende, A. R. 0 Type: Book
Vintage games: an insider look at the history of Grand theft aut… by Barton, Matt, Loguidice, Bill 0 Type: Book
Making games with Python & Pygame: a guide to programming with graphics, animation, … by Sweigart, Al 0 Type: Book
Développer des jeux en HTML5 & JavaScript: multijoueur temps-réel avec Node.js et intégratio… by Ronce, Samuel 0 Type: Book
Game design secrets: dowhat you never thought possible to market and m… by Au, Wagner James 0 Type: Book
Transactions on Edutainment II by Pan, Zhigeng, International Conference in Game Design and Technology, International Conference on Cyberworlds fromLecture Notes in Computer Science 0 Type: Book
End-to-end game development: creating independent serious games and simulation… by Borst, Terry, Iuppa, Nick fromGame production/Game development 0 Type: Book
Motion in games: third international conference : proceedings by Boulic, Ronan, Elektroingenieur, Boulic, Ronan, Electrical engineer, Boulic, Ronan, Ingénieur électricien, International Workshop on Motion in Games fromLecture Notes in Computer Science 0 Type: Book
Entertainment computing - ICEC 2011: 10th international conference, proceedings by International Conference on Entertainment Computing, Anacleto, Junia fromLecture Notes in Computer Science 0 Type: Book
Entertainment computing - ICEC 2011: 10th international conference, proceedings by International Conference on Entertainment Computing, Anacleto, Junia fromLecture Notes in Computer Science 0 Type: Book
Interactive storytelling: proceedings by Si, Mei, Joint International Conference on Interactive Digital Storytelling fromLecture Notes in Computer Science 0 Type: Book
Transactions on edutainment VI by Pan, Zhigeng, International Conference on Digital Media and Digital Content Management, International Conference on Computer Animation and Social Agents fromLecture Notes in Computer Science 0 Type: Book
Entertainment technologies: educational games and virtual reality/augmented r… by Chang, Maiga, Edutainment (Kongress) fromLecture Notes in Computer Science 0 Type: Book