Written for researchers and developers of three-dimensional modeling programs, this book examines the variety of existing systems while investigating the practical limitations of available software. From the table of contents: - Polyhedra - Boundary Models - A Small Language Mod…
OpenGL shading language
by Rost, Randi J., Licea-Kane, Bill, Ginsburg, Dan
fromOpenGL series
OpenGL shading language
by Rost, Randi J., Licea-Kane, Bill, Ginsburg, Dan
fromOpenGL library
The pattern book: fractals, art, and nature
Although the patterns are computer-generated, the book is informal and emphasis is on the fun that the true pattern lover finds in doing rather than in reading about the doing.
Computer vision/computer graphics collaboration techniques: 4th international conference, MIRAGE 2009, Rocque…
by Philips, Wilfried, Gagalowicz, André, International Conference Mirage, Rocquencourt, International Conference on Computer Vision/Computer Graphics Collaboration Techniques, Rocquencourt), MIRAGE, Rocquencourt)
fromLecture Notes in Computer Science
Chaos and fractals: the mathematics behind the computer graphics
by Devaney, Robert L., American Mathematical Society., Short Course, Providence, R.I.), Short Course Chaos and Fractals, The Mathematics Behind the Computer Graphics, Providence, RI
fromProceedings of symposia in applied mathematics