The world of learning and teaching is at a watershed; confronted by challenges to previous educational models. One learning future lies in impactful, purposeful, active online activities, or "e-tivities", that keep learners engaged, motivated, and participating. Grounded in the …
The 76-page study profiles the efforts of four higher education institutions to teach information literacy online: the University of Missouri, Columbia; Indiana University, Bloomington; the University of Washington, and the Phoenix Biomedical Campus, which jointly serves the Uni…
Otto Peters is one of the most prominent writers on distance education theory. His work spans from the late sixties when he developed his theory of distance education as 'most industrial form of education' to this decade when he explored the 'new learning spaces' afforded by dig…
The book is an easy-to-use guide for transforming your school into a learner-centered, tech-rich environment. School systems are increasingly adopting ambitious new educational technologies, but how do you make sure they are yielding effective teaching and learning experiences? …
"In this era of expanding technology innovations, online learning opportunities are evident in both private and public educational institutions. Educators are presenting content digitally to students with a number of applications provided by their institutions. However, despite …
Since the mid-2000's, involvement in social media spaces has seemingly become a requirement in the e-learning area. Initially sparked by exponential growth among teens of high school and college age, regularly visiting websites including Facebook, MySpace, Twitter and Gestalt is…
"This book covers strategies on using and evaluating open source products for online teaching and learning systems"--Provided by publisher.
This work is designed for training managers, human resource professionals, chief learning officers, and anyone else who makes their living creating and disseminating training or educational content. Readers should learn how to build simulators, how to evaluate them, and how to u…