"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordin…
Game Design' lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, this book concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, …
Game Design' lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, this book concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, …
Game Design' lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, this book concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, …
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute
Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. ""Serious games"" is defined herein as any form of interactive computer-based game software for one or multiple players …
Serious games: mechanisms and effects
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute
"Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players t…
Serious Games: Mechanisms and Effects
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute
Serious games: mechanisms and effects
by Cody, Michael J., Vorderer, Peter, Ritterfeld, Ute