"Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"--
Focuses on creating computer systems, where users experience a dramatically compelling narrative that responds to their actions. The objective of this book is to provide readers with a cohesive picture of the research currently being undertaken in interactive storytelling. In ad…
CreateJS is a popular, well supported JavaScript library used for web advertising, education, gaming, and cartooning. The CreateJS suite consists of different libraries that are designed to work independently or together to create rich interactive content on open web technologie…
Many people find music theory a tough subject-- but it doesn't have to be! The best-selling Idiot's Guides: Music Theory, Third Edition, is a concise and clear guide that teaches any budding musician (and even more experienced ones) how to read musical notation by navigating the…
A guide through the touchscreen frontier. Learn about ergonomic demands, layout and sizing for all gagets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable. Get the know-how to design for interfaces that let you touch - stretch, c…
The nuts and bolts: getting started with Twine -- Using choice to create agency -- Creating a vivid setting -- Designing puzzles -- Building objects with variables -- Stasis, catalyst, and climax: understanding story arc -- Exploring interactive fiction genres -- Constructing be…
"If you've ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the playe…
Writing Interactive Fiction with Twine: Play Inside a Story If you've ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are cons…
"Involving the Audience: A Rhetorical Perspective on Using Social Media to Improve Websites examines the usability challenges raised by large complex websites and proposes ways the social web can expand usability research to address these new challenges. Using the website Health…
Involving the Audience: A Rhetorical Perspective on Using Social Media to Improve Websites examines the usability challenges raised by large complex websites and proposes ways the social web can expand usability research to address these new challenges. Using the website healthc…