Managing Apple Devices, Third Edition will enable you to create an effective plan for deploying and maintaining groups of Apple devices using iOS 9 and OS X El Capitan in your organization. This all-in-one resource teaches a wide variety of Apple management technologies; explain…
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user in…
This is a fast-paced, hands - on introduction to writing production - quality iOS and OS X apps with Apple's new programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve r…
This is a fast-paced, hands - on introduction to writing production - quality iOS and OS X apps with Apple's new programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve r…
Mastering iOS 14 Programming is the fourth book in the Mastering iOS series, which started back in 2016 with iOS 10. In this latest edition, you'll learn how to build robust iOS apps by harnessing advanced techniques and making the best use of iOS 14's features.
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning i…
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning i…