Provides information on using OpenGL ES in Apple's iOS environment, covering such topics as creating textures, rendering 3D geometric objects, animating scenes, partitioning data, and implementing special effects.
The secret history of the invention that changed everything- and became the most profitable product in the world. Odds are that as you read this, an iPhone is within reach. But before Steve Jobs introduced us to "the one device," as he called it, a cell phone was merely what you…
The secret history of the invention that changed everything- and became the most profitable product in the world. Odds are that as you read this, an iPhone is within reach. But before Steve Jobs introduced us to "the one device," as he called it, a cell phone was merely what you…
Are you a relative newcomer to iPhone and iPad? Or perhaps an old hand looking for a book with Objective-C that digs deep into Apple's latest iOS SDK? Then More iPhone Development with Objective-C is for you. Authors Dave Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, and Kev…
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for…