This hands-on guide covers both game development and design, and both Unity and C. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
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Offers problems, solutions, and examples for readers using JavaScript and DHTML in Web pages, covering topics such as interactive forms, user-friendly navigation, dynamic and stationary content, and frames.
Provides instructions for writing C code to create games and mobile applications using the new C11 standard.