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This hands-on guide covers both game development and design, and both Unity and C. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
Offers problems, solutions, and examples for readers using JavaScript and DHTML in Web pages, covering topics such as interactive forms, user-friendly navigation, dynamic and stationary content, and frames.
Provides instructions for writing C code to create games and mobile applications using the new C11 standard.