"What is video game culture and video games as culture? Culture at Play avoids easy answers and deceitful single definitions. Instead, the collected essays included here navigate the messy and exciting waters of video games, of culture, and of the meeting of video games and cult…
A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with 'I want to talk about video games yes, even violent video games and say some positive things about them'. With this si…
""Gamer Trouble" explores feminist confrontations in digital culture"--Proporcionado por el editor.
How to play video games
A collection of previously unpublished essays by both established and emerging scholars on video games in the global context. It represents the transnational nature of video games in terms of industrial, textual, and player practices, and advances cross-disciplinary approaches t…
The military-entertainment complex
by Lenoir, Timothy, Caldwell, Luke
fromMetaLABprojects
"Con el auge de los drones y las armas de guerra controladas por ordenador, las comparaciones entre la guerra y los videojuegos se han multiplicado. Los autores analizan cómo se representan las realidades de la guerra en los juegos de ordenador ."--
"Hace mucho que los videojuegos dejaron de ser un mero entretenimiento. Este pionero libro revela las luces y las sombras de una de las industrias culturales más poderosas de nuestro tiempo. ¿Qué imagen nos ofrecen los videojuegos de momentos históricos decisivos como el Desemba…
Games user research