Interactive visualization of large geometric datasets in computer graphics is a challenging task due to several reasons. One of the main reasons is that the sizes of most present-day geometric datasets are one or more orders of magnitude larger than what the current graphics har…
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This thesis describes a study carried out with the aim of discovering user preferences as to the design of 3-dimensional virtual worlds for accessing information. No literature was found which dealt with this topic, and it was therefore thought that, rather than ask users to mak…
The purpose of this case study was to examine the effectiveness of creating a place for cross-cultural interaction that aligns with sociologist Ray Oldenburg's (1989) notion of third place. Oldenburg (1989) coined the term third place to describe informal places where people can…