BLearn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more./b h4Key Features/h4 ul liLearn about effective VR design …
BLearn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints/b h4Key Features/h4 ulliLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ /li liLearn to design games; use UMG to create menus and HUDs, and replication t…
"This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book…
"Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an ex…
"Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. ... The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functi…
"This book uses examples in OpenGL and the OpenGL Shading Language to present the theory and application of shader programming. It explains how to program graphics shaders effectively for use in art, animation, gaming, and visualization. Along with improved graphics and new exam…
"Preface Amazingly, I grew up in the country and we never locked the doors to our house, or our cars. In school, no one broke into someone else's car or locker. If you put something down, you could pretty much rely on it being there when you got back. Family entered without knoc…
"Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animation…
"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific s…
"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at…
BGet started with building your first game on the Roblox platform/bh4Endorsements/h4i" I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games /ib- James W. Y III…
BDiscover practical design propositions to resolve game programming challenges in Unity/bh4Key Features/h4ulliGet an overview of Unity engine architecture and coding model/liliBuild a complete racing game using software design patterns and understand how to implement them in Uni…
BLearn Unity game development with C through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way/b h4Key Features/h4 ulliGain a high-level overview of the Unity game eng…