BLearn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more./b h4Key Features/h4 ul liLearn about effective VR design …
BLearn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints/b h4Key Features/h4 ulliLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ /li liLearn to design games; use UMG to create menus and HUDs, and replication t…
BGet started with building your first game on the Roblox platform/bh4Endorsements/h4i" I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games /ib- James W. Y III…
BDiscover practical design propositions to resolve game programming challenges in Unity/bh4Key Features/h4ulliGet an overview of Unity engine architecture and coding model/liliBuild a complete racing game using software design patterns and understand how to implement them in Uni…
BLearn Unity game development with C through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way/b h4Key Features/h4 ulliGain a high-level overview of the Unity game eng…
"Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. ... The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functi…
"Preface Amazingly, I grew up in the country and we never locked the doors to our house, or our cars. In school, no one broke into someone else's car or locker. If you put something down, you could pretty much rely on it being there when you got back. Family entered without knoc…
GPU Pro 360 Guide to 3D Engine Design
Wolfgang Engel's GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers the design of a 3D engine. This volume is complete with articles by leading programmers t…
BGet to grips with coding in C and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide/b h4Key Features/h4 ulliUnderstand C programming basics, terminology, and coding best practices/li liPut your knowledge of C concepts i…
BGet to grips with coding in C and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide/b h4Key Features/h4 ulliUnderstand C programming basics, terminology, and coding best practices/li liPut your knowledge of C concepts i…
This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you c…