"Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. ... The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functi…
"Preface Amazingly, I grew up in the country and we never locked the doors to our house, or our cars. In school, no one broke into someone else's car or locker. If you put something down, you could pretty much rely on it being there when you got back. Family entered without knoc…
"Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animation…
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. I…
"This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book…
MASTERING FLUTTER: a beginner's guide
BLearn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more./b h4Key Features/h4 ul liLearn about effective VR design …
BLearn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints/b h4Key Features/h4 ulliLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ /li liLearn to design games; use UMG to create menus and HUDs, and replication t…