MASTERING FLUTTER: a beginner's guide
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. I…
The Oxford Handbook of Music and Advertising
by Ron Rodman, Siu-Lan Tan, James Deaville, Deaville
"This book explains how to use Blender to create visual effects, for animated film and game development, i.e., how to set up cameras on a stage, lighting and other production processes using Blender. While there are many Blender books on the market, they are more generic and cov…
Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to m…
Google's Programmable Search Engines (PSEs, previously called Custom Search Engines) provide search opportunities that are unavailable with any other tool. PSEs have advanced settings and search operators that are not supported by "regular" Google. With PSEs, it is possible to p…